Friday, September 6, 2013

Networking Engine

There is a light at the end of the tunnel!
I manged to send data packages back and forth between platforms of different nature. Actually between PC/Windows, Android and iOS (iPhone 5 test).
Every "potential player" can insert the name and decide to be the server (and client of itself automatically) or to be client of someone else listening as server waiting for connection.

Just for test purposes (because the first network game we will publish will be Pong 2013 Pro networking) I stole the pad sprites from Pong 2013 and use them for the test and it works well.
Pads are moving on the different devices connected and along with them the name written on top.

Good day indeed. Tomorrow I will fix all the instabilities and  will try to implement the original controls of Pong 2013 lite in the new system.

Exciting....

No comments:

Post a Comment