Friday, March 14, 2014

updates iPong: music and code

A lot of work on iPong lately, if this diary is not updated every single day is because most of the time the game needs attention in its last days f development.
Here the updates: the arcade part has been virtually finished and integrated in the game as well as the new menu, faster and indeed with a better look. No bugs or glitches so far (game testing is on right now) and, beside minor changes soon will get the "internal green flag".
The new menu looks good, way more eye catching than the old one in the lite version despite the fact we are using the same objects, just in a different way.
The nebula effect of the menu is now present in a different look also during the game itself: combined with the background zooming and rotating effect makes everything way more fancy.

I still need to code two major things beside few minor menu items:
1) the single game mode will be recoded using the base of the old routines. Won't be a big deal.
2) the control mode: in the old "lite game" the main pad was controlled only by swiping up and down the screen. Even if I keep on thinking that this is the most effective way to play the game we got some bad feedback about that and I have to admit it is hard to master. On iPong the Player can choose how to control the pad with several options: beside the actual swapping mode I'm thinking about the tapping mode (tap up and down to move the pad up and down) and/or the finger follow mode.
The chapter controls will take me I guess one whole day of coding and I need to see all the options by testing the game on touching devices directly.

Now, the most important update of the last 3 weeks of work: MUSIC.
The original Pong 2013 uses tunes from the movie Tron Legacy from Chemical Bros. Now: Pong 2013 is a free game and no-one will bother us because of the rights. iPong instead has got a bit higher expectations therefore we need original music.
Thanks god I have a music background so armed with my Magix Music Studio I developed 3 brand new tunes: iPong menu, iPong in-game and iPong Congrats.

The first one sounds very epic inspired but historical movie soundtracks. The second needed to be short, easy, catchy and loopy...I came out with some tribal drums and few patterns going in a loop with a more than decent effect. The congratulation tune is in Dub, quite acid and is not actually completed yet but I am almost there.

We are thinking also to make a longer version of these tunes and eventually sell them on iTunes along with the game. Let's see.

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