Tuesday, October 15, 2013

Pong pro arcade version - new steps

After we defined the storyboard and the characterization I carry on to the next point: how to visualize on screen the effective arcade, tournament levels, avatars and whether or not making the characters interact with the player with few sentences before the game.
My approach will be on paper, then I will discuss everything with filo (my biz partner) and then I start to work on the code to make it happen.
I'll keep you updated on every news about it.

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