Friday, November 1, 2013

Final screen

Despite the fact there are few things to fix in the arcade procedure and few more to finish I decided to work at the final screen, which is what the player sees once he defeats all the bad guys and gets crowned as the iPong Master.
Even if it might not seem anything hard to do we need to cope with the absolute lack of memory we have left. I need to do something nice and catchy that won't take memory, won't take space and won't make the final file too big. And here is the hardest part.
I'm trying to do fireworks done with primitive particles (so almost no memory will be used) with a nice spaceart background. The background needs to change color a bit every time the firework exploded to make it more realistic. Plus the sound needs to be added, a simple congratulation music and all the tiles...I finish the resources already...

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