Monday, February 24, 2014

Problem solved

Finally after more than 30 days of studying, debugging, coding and re-coding I found the glitch that was killing the game once the arcade gaming was over, no matter the result.
Of course was something very stupid and easy but, at least, now is fixed.
The arcade part of iPong is virtually over. Need to fix little "cosmetic" details and then I can pass to the new main menu.
I will change also the music with something I'm developing with good robot-voice samples.
Keep on reading.

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